Press [player/jump] again in the air to double jump. Further upgrades increase landing Pull Power and radius to loosen nearby carrots.
Extracted game image · Click to enlargeContents
- Quick facts
- Upgrade costs and values
- Connections & references
- Related articles
- Sources & verification
Quick facts
| Property | Recorded value |
|---|
| Recorded demo level cap | 0 |
|---|
Upgrade costs and values
| Table index | Recorded cost | Double Jump |
|---|
| 0 | 15 | Not recorded |
| 1 | 100 | Not recorded |
| 2 | 300 | Not recorded |
| 3 | 750 | Not recorded |
| 4 | 1800 | Not recorded |
Connections & references
Referenced by
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Quadrillion_Carrots_Demo_Data/sharedassets0.assets
- Object
- sharedassets0.assets:3152
- Class
- QuadrillionCarrots.Upgrades.JumpUpgrade
- Reader
- unitywiki IL2CPP v107
- Unity Version
- 6000.5.4f1
Field-level source references
| Property | Source pointer | Status |
|---|
| Recorded demo level cap | $._maxLevelInDemo | verified |
|---|
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