Press [player/jump] again in the air to double jump. Further upgrades increase landing Pull Power and radius to loosen nearby carrots.

Player — Double Jump — extracted game image
Extracted game image · Click to enlarge

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Upgrade costs and values
  3. Connections & references
  4. Related articles
  5. Sources & verification

Quick facts

PropertyRecorded value
Recorded demo level cap0

Upgrade costs and values

Table indexRecorded costDouble Jump
015Not recorded
1100Not recorded
2300Not recorded
3750Not recorded
41800Not recorded

Connections & references

Referenced by

RecordRelationshipQuantity / context
Player upgradesMechanicsProgression—

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Quadrillion_Carrots_Demo_Data/sharedassets0.assets
Object
sharedassets0.assets:3152
Class
QuadrillionCarrots.Upgrades.JumpUpgrade
Reader
unitywiki IL2CPP v107
Unity Version
6000.5.4f1
Field-level source references
PropertySource pointerStatus
Recorded demo level cap$._maxLevelInDemoverified
Download the original record and provenance (JSON) ↓