Use [player/carrotvision] to light up carrots from the field you stand in.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Recorded demo level cap | -1 |
| Unlock cost | 2 |
Connections & references
Referenced by
| Record | Relationship | Quantity / context |
|---|---|---|
| Player upgradesMechanics | Progression | — |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Quadrillion_Carrots_Demo_Data/sharedassets0.assets
- Object
- sharedassets0.assets:3150
- Class
- QuadrillionCarrots.Upgrades.CarrotVisionUpgrade
- Reader
- unitywiki IL2CPP v107
- Unity Version
- 6000.5.4f1
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Recorded demo level cap | $._maxLevelInDemo | verified |
| Unlock cost | $.Cost | verified |